In a gray underground maze in a room without windows, it floats high above the ground. Eyeless, with a completely gold body like a holy monument, I shoot it till it falls over and bursts into crystals. I leave and then reenter the room. The figure is back, but while it might run away when I shoot it, it never defends itself as it explodes once more. I repeat this over and over again. Called the King Miroc, this enemy was how I grinded my way through Megaman Legends 2.
I first played Megaman Legends 2 on my uncle’s PlayStation as a kid. He didn’t have a memory card, which would have come in handy when we played ninety percent of the first Ape Escape in a single day. This meant that I played through the first thirty minutes of Megaman Legends 2 multiple times. I have the first big part where Megaman must put out robot monkey Data’s cooking fire, imprinted into my memory. The best part was when the bathroom door explodes into a tunnel of flames. Having to do that sequence over and over again, I learned that how fast I put out the fires meant Megaman had to spend less money later to rebuild the living room and kitchen. The first town, Yosyonke City, was this dreary, effecting place as a kid, with its snowy tundras and quiet bar. I love its one abandoned house that is never discussed by anyone that sits outside the bounds of the city. I remember fighting the first boss over and over again until I beat it, with each lose meaning I would have to start the entire game over. I finally beat it at one point, but the rest of the game eluded me.