A few months ago I was amusing myself with an early PS2 game called Okage: Shadow King, a delightfully goofy game that doesn’t bother to take itself seriously for eighty-five percent of the story. Okage is the kind of game that at first sight, seems purely crafted for goofy entertainment, a fair bit of foreshadowing and clues that let you get the deeper nature of the game’s world. But ultimately, you will remember Okage because it makes you laugh, snicker and chuckle.It is the kind of game that makes talking in Pig Latin a terrible curse, our protagonist the prize winner for “most overshadowed character”, and includes such bosses as the Sewer Evil King, the Company President Evil King, and the Idol Evil King. I feel comedy focused games are missing nowadays, leaving only games that take themselves too seriously.
As much as I enjoy a poignant narrative, such as: that of Radiant Historia, a story of loss and how time travel will not necessarily solve everything; and Xenoblade, a tale of revenge and how easy it makes it for others to use you as their pawn, great stories, but they have a fill of plot devices we have all seen before. I know that anyone with a true love for games and their favorite genre knows that they all have trappings, traditions, and weird habits that deserve the occasional mocking.
I appreciate games such as Disgaea and other titles that NIS publishes that love to use goofy characters ( with outrageous level caps) that make fun of anime and game clichés, to say nothing of obliterating the fourth wall. But even these goofy characters have their share of drama and heavy themes that become more pronounced as the game progresses. I mean, two plots about demon children wanting to overthrow their overlord fathers is enough, okay? I feel like they stand in more as buffers (chemistry humor, yes?). But I feel they do not go far enough into the comedy to get anywhere near Okage. Continue reading