
Evil Tonight was developed by Spanish studio DYA Games, composed of brothers Alberto and Dani. From some light research, Alberto is the pixel artist and character designer for all their games. DYA previously practiced in making horror games with Viviette, which seems to be about a man escaping his mansion from his murderous wife, landlord, or overly-attached piano teacher.
Resident Evil and Sword of Mana for the GBA combine in Evil Tonight, a game about medium-for-hire Sylvia’s recent mission to investigate a haunted…ballet and theater school. Sylvia has to solve puzzles, fight monsters, ration ammo, and protect a bunch of middle schoolers from whatever has died here and will not leave. Evil Tonight starts as a survival horror, with the stamina depleting knife being the most frequent weapon. However, by the second half, the San Paolo De Rosa academy becomes an overcrowded maze of ghosts shooting projectiles and jack-in-the-boxes with sharp fangs. As in most survival hour games, running is a tactic, but often the rooms are so small that combat becomes necessary. The game’s bosses feel more familiar with adventure games than survival horror, with their lasers and teleporting.

Leave a comment